where($this->getPKField(), $uid); return $this->getEntity(); } public function getEntityByID(string $id): null|UserEntity { $this->where('user_id', $id); return $this->getEntity(); } private function getLevelByPoint(UserEntity $entity): int { //Admin용 Level로는 변경불가 if ($entity->getLevel() == getenv('mangboard.admin.level')) { log_message("notice", "Admin용 Level을 변경하실수 없습니다."); return $entity->getLevel(); } //사용자 Point별 Level 계산 $level = intval($entity->getPoint() / getenv('mangboard.point.unit') * getenv('mangboard.point.unit') / getenv('mangboard.point.unit')); //운영자면 7~9 if (getenv('mangboard.manager.level.min') <= $level && $level <= getenv('mangboard.manager.level.max')) { $level = $level < getenv('mangboard.manager.level.min') ? getenv('mangboard.manager.level.min') : $level; $level = getenv('mangboard.manager.level.max') < $level ? getenv('mangboard.manager.level.max') : $level; } // echo "point:" . $entity->getPoint() . ",level:" . $level . "\n"; //사용자 Level 1~5; if (getenv('mangboard.user.level.min') <= $level && $level <= getenv('mangboard.user.level.max')) { $level = $level < getenv('mangboard.user.level.min') ? getenv('mangboard.user.level.min') : $level; $level = getenv('mangboard.user.level.max') < $level ? getenv('mangboard.user.level.max') : $level; } // echo "point:" . $entity->getPoint() . ",level:" . $level . "\n"; return $level; } public function setPoint(UserEntity $entity, int $point, $sign = '+'): UserEntity { switch ($sign) { case '-': if ($point < $point) { throw new \Exception("기존포인트:{$point}가 감소 포인트:-{$point} 작습니다.\n"); } $point = $point - $point; break; case '+': $point = $point + $point; break; default: throw new \Exception(__FUNCTION__ . "에서는 {$sign}은 사용할수 없습니다.\n"); // break; } //기존정보와 Point값이 다르면 저장 if ($entity->getPoint() != $point) { $formDatas = ["point" => $point]; $entity = $this->modify($entity, $formDatas); log_message("notice", __FUNCTION__ . "=>{$entity->getTitle()}님의 Point가 {$entity->getPoint()}에서 {$point}로 변경되었습니다."); } return $this->setLevel($entity, $this->getLevelByPoint($entity)); } public function setLevel(UserEntity $entity, int $level): UserEntity { //기존정보와 Level값이 다르면 저장 if ($entity->getLevel() != $level) { $formDatas = ["level" => $level]; $entity = $this->modify($entity, $formDatas); log_message("notice", __FUNCTION__ . "=>{$entity->getTitle()}님의 Level이 {$entity->getLevel()}에서 {$level}로 변경되었습니다."); } return $entity; } //create용 public function create(UserEntity $entity, array $formDatas = []): UserEntity { return $this->create_process($entity, $formDatas); } //modify용 public function modify(UserEntity $entity, array $formDatas): UserEntity { return $this->modify_process($entity, $formDatas); } }