_model === null) { return $this->_model = new UserModel(); } return $this->_model; } private function checkLevel(UserEntity $entity): UserEntity { //Admin용 Level로는 변경불가 if ($entity->getLevel() == getenv('mangboard.admin.level')) { // throw new \Exception("Admin용 Level을 변경하실수 없습니다.\n"); return $entity; } //사용자 Point별 Level 계산 $level = intval($entity->getPoint() / getenv('mangboard.point.unit') * getenv('mangboard.point.unit') / getenv('mangboard.point.unit')); //운영자면 7~9 if (getenv('mangboard.manager.level.min') <= $level && $level <= getenv('mangboard.manager.level.max')) { $level = $level < getenv('mangboard.manager.level.min') ? getenv('mangboard.manager.level.min') : $level; $level = getenv('mangboard.manager.level.max') < $level ? getenv('mangboard.manager.level.max') : $level; } // echo "point:" . $entity->getPoint() . ",level:" . $level . "\n"; //사용자 Level 1~5; if (getenv('mangboard.user.level.min') <= $level && $level <= getenv('mangboard.user.level.max')) { $level = $level < getenv('mangboard.user.level.min') ? getenv('mangboard.user.level.min') : $level; $level = getenv('mangboard.user.level.max') < $level ? getenv('mangboard.user.level.max') : $level; } // echo "point:" . $entity->getPoint() . ",level:" . $level . "\n"; //기존정보와 Level값이 다르면 저장 if ($entity->getLevel() != $level) { $old_level = $entity->getLevel(); $entity->setLevel($level); $entity = $this->getModel()->modify($entity); log_message("notice", __FUNCTION__ . "=>{$entity}의 Level이 {$old_level}에서 {$entity->getLevel()}로 변경되었습니다."); } return $entity; } public function setPoint($id, int $point, $sign = '+'): UserEntity { $entity = is_numeric($id) ? $this->getModel()->getEntityByPK(intval($id)) : $this->getModel()->getEntityByID($id); if (!$entity) { throw new \Exception("해당 회원[{$id}]이 없습니다."); } switch ($sign) { case '-': if ($point < $point) { throw new \Exception("기존포인트:{$point}가 감소 포인트:-{$point} 작습니다.\n"); } $point = $point - $point; break; case '+': $point = $point + $point; break; default: throw new \Exception(__FUNCTION__ . "에서는 {$sign}은 사용할수 없습니다.\n"); // break; } //기존정보와 Point값이 다르면 저장 if ($entity->getPoint() != $point) { $old_point = $entity->getPoint(); $entity->setPoint($point); $entity = $this->getModel()->modify($entity); log_message("notice", __FUNCTION__ . "=>{$entity}의 Point가 {$old_point}에서 {$entity->getPoint()}로 변경되었습니다."); } return $this->checkLevel($entity); } public function setLevel(): void { foreach ($this->getModel()->getEntitys() as $entity) { $entity = $this->checkLevel($entity); log_message("debug", __FUNCTION__ . "=>[{$entity}] 회원님의 Level은 {$entity->getLevel()} 입니다."); } } }