Automation/app/Libraries/MyMangboard/User.php
2024-09-23 21:11:50 +09:00

106 lines
4.1 KiB
PHP

<?php
namespace App\Libraries\MyMangboard;
use App\Models\Mangboard\UserModel;
use App\Libraries\CommonLibrary;
use App\Entities\Mangboard\UserEntity;
class User extends CommonLibrary
{
private $_myStorage = null;
public function __construct()
{
parent::__construct();
}
final protected function getMyStorage(): UserModel
{
if ($this->_myStorage === null) {
$this->_myStorage = new UserModel();
}
return $this->_myStorage;
}
public function getLevelByPoint(UserEntity $entity): int
{
//Admin용 Level로는 변경불가
if ($entity->getLevel() == getenv('mangboard.admin.level')) {
log_message("notice", "Admin용 Level을 변경하실수 없습니다.");
return $entity->getLevel();
}
//사용자 Point별 Level 계산
$levelup_point = getenv('mangboard.level.up.point.unit');
$level = intdiv($entity->getPoint(), $levelup_point);
//운영자면 7~9
if (getenv('mangboard.level.manager.min') <= $level && $level <= getenv('mangboard.level.manager.max')) {
$level = $level < getenv('mangboard.level.manager.min') ? getenv('mangboard.level.manager.min') : $level;
$level = getenv('mangboard.level.manager.max') < $level ? getenv('mangboard.level.manager.max') : $level;
}
// echo "point:" . $entity->getPoint() . ",level:" . $level . "\n";
//사용자 Level 1~5;
if (getenv('mangboard.level.user.min') <= $level && $level <= getenv('mangboard.level.user.max')) {
$level = $level < getenv('mangboard.level.user.min') ? getenv('mangboard.level.user.min') : $level;
$level = getenv('mangboard.level.user.max') < $level ? getenv('mangboard.level.user.max') : $level;
}
// echo "point:" . $entity->getPoint() . ",level:" . $level . "\n";
return $level;
}
public function setPoint(UserEntity $entity, int $point, $sign = '+'): UserEntity
{
switch ($sign) {
case '-':
if ($point < $point) {
throw new \Exception("기존포인트:{$point}가 감소 포인트:-{$point} 작습니다.\n");
}
$point = $point - $point;
break;
case '+':
$point = $point + $point;
break;
default:
throw new \Exception(__FUNCTION__ . "에서는 {$sign}은 사용할수 없습니다.\n");
// break;
}
//기존정보와 Point값이 다르면 저장
if ($entity->getPoint() != $point) {
$formDatas = ["point" => $point];
$entity = $this->modify($entity, $formDatas);
log_message("notice", __FUNCTION__ . "=>{$entity->getTitle()}님의 Point가 {$entity->getPoint()}에서 {$point}로 변경되었습니다.");
}
return $this->setLevel($entity, $this->getLevelByPoint($entity));
}
public function setLevel(UserEntity $entity, int $level): UserEntity
{
//기존정보와 Level값이 다르면 저장
if ($entity->getLevel() != $level) {
$formDatas = ["level" => $level];
$entity = $this->modify($entity, $formDatas);
log_message("notice", __FUNCTION__ . "=>{$entity->getTitle()}님의 Level이 {$entity->getLevel()}에서 {$level}로 변경되었습니다.");
}
return $entity;
}
public function create(array $formDatas): UserEntity
{
$entity = $this->$this->getMyStorage()->create($formDatas);
log_message("notice", "Record:" . __FUNCTION__ . "=> 작업을 완료하였습니다.");
return $entity;
}
public function modify(UserEntity $entity, array $formDatas): UserEntity
{
$entity = $this->$this->getMyStorage()->modify($formDatas);
log_message("notice", "Record:" . __FUNCTION__ . "=> 작업을 완료하였습니다.");
return $entity;
}
public function delete(UserEntity $entity): void
{
$this->$this->getMyStorage()->delete($entity);
log_message("notice", "Record:" . __FUNCTION__ . "=> 작업을 완료하였습니다.");
}
}